This article presents the six main windows of EEP. They are intended to meet all the needs in the various stages of construction and control of a project.

List of windows

The 2D planning window

After clicking on the Ok button in the create a new project window, here is the main window for the elaboration of the 2D plan:

2D planning window

In this space you will be able to start modeling the terrain to lay your first sections of track, choose a station, lay roads, landscape elements, goods and why not characters! A little advice, the diversity is such that at the beginning we are happy to let ourselves be carried away by the enthusiasm in front of all the possibilities offered, but keep in mind that it is better to start small and grow gradually  otherwise you risk getting lost, fumbling around unnecessarily and becoming discouraged.

Among all the elements that make up the 2D planning window are the menu bar, the main toolbar, the vertical tabbed bar corresponding to the different editors, and the footer toolbar.

The 3D view window

In this view you will carry out most of the operating operations of your rail network and take control of all rolling stock (trains, cars, boats … ), signals, etc. in automatic or manual mode.

3D view window

You will be able to control the cameras from predefined or personalized angles, manage the manipulation of the moving elements (axes) of the models and much more! At the bottom you will find two windows titled Control Window and 2D Preview Window. These are detailed below.

The control window

The control window is like the control tower for your railroad network operations. On the left part, you can see 5 buttons aligned vertically. The visuals change depending on the active button. We will come back to this in the article(s) on the control window: 

Control window

This window can be fixed or floating depending on the configuration chosen by selecting the Program settings command from the File menu or using the icon of the same name in the toolbar. Once the settings window is open, check or uncheck the Undock windows box.

The 2D preview window or radar window

Radar window

This window can also be fixed or floating depending on the configuration chosen by selecting the Program settings command from the File menu or using the icon of the same name in the toolbar. Once the settings window is open, check or uncheck the Undock windows box.

The current operations within the 3D view can be visualized in this window, you can also switch turnouts or signals as you would in the 3D view or in the 2D planning window. Since version 14, if your project includes one or more control panels, these will appear in a horizontal bar in the form of tabs at the bottom right of the window. Since version 15, the detailed display of selected models has been improved.

The EEP event window

EEP event window

In this window, you will find the information displayed by the execution of a LUA script. This window is displayed or not by selecting the Program Settings command from the File menu or by the icon of the same name in the toolbar. Once the settings window is open, check the EEP event window check box.

The LUA Script Editor window

Unlike the events window which displays information in  relation to the execution of a LUA script, this window concerns the LUA script editor itself which allows you to code a script for your project. We’ll have a chance to come back to this later when we get to writing LUA scripts.

LUA script editor window

Information : For 2D, 3D and 2D preview windows, you are free to display, or not, certain object classes, mainly during the construction stage in order to clarify the plan or to work on a particular area. You can choose, for example, to display the tracks but not the roads, or to display the roads but not the goods elements or the animated figures. Windows under EEP do not present any major difficulties and with a little practice, you will quickly find your bearings.

This article is now complete. If you have any questions or suggestions, please give us your feedback in the leave a reply input box below.

Thank you for your helpful comments. Have fun reading an other article. 

eep-world.com team

This article was translated by Pierre for the English side of the EEP-World from the article written by Domi for the French side of the EEP-World.

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