This article presents the three toolbars available to help us during the construction of a project. Links are available for detailed information if needed.
List of tool bars
The main tool bar
As its name suggests, the main tool bar groups together the essential functions of the program.
Open a stored block
Save current block
Here below, you can see the different block file extensions according to there object classes:
- Track editor : *.bi6
- Road editor : *.bi7
- Tramways editor : *.bi8
- Structure editor : *.bi3
- Landscape editor : *.bi2
- Goods editor : *.bi4
- Water, airway and auxiliary editor : *.bi9
- Global editor : *.bi15
Information: The block function is particularly powerful because you can save a section of your plan made up of several classes of objects (communication routes, structures, goods, landscape elements, etc.), or only one class in particular. You just need to be in the corresponding editor to save the objects corresponding … to this editor. Example: Railroad editor active? only the recording of tracks or switches will be possible.
Mark block (select block)
You can use two selection modes: classic or lasso. To use lasso mode, please hold one of the two Shift keys before starting to mark. When the markup is complete, save it to a file for later reuse or copy it for immediate use elsewhere in your layout.
Match object position height to surface
Bring camera closer
Pull camera back
Center planning or overview window at camera position
Camera follow mode
Set up camera
Weather environment setting
Edit lua script
The secondary tool bar in the 2D view
The secondary tool bar is located at the bottom left corner in the 2D planning window.
Show texture colours
Increase scale of planning widow
Decrease scale of planning widow
The secondary tool bar in the 3D view
The secondary tool bar is located at the bottom left corner in the 3D view.
Selection of moving parts
Set position of movable parts
Increase scale of overview window
Decrease scale of overview window
This article is now complete. If you have any questions or suggestions, please give us your feedback in the leave a reply input box below.
Thank you for your helpful comments. Have fun reading an other article.
This article was translated by Pierre for the English side of the EEP-World from the article written by Domi for the French side of the EEP-World.